Game Development Projects
- Rivals
- Current project, a demo boss fight with weapon pickup, boss AI, and souls-like excitement.
- I primarily worked on creating and animating the level and weapon assets, as well as learning more about the Unity3D animator system.
- Current project, a demo boss fight with weapon pickup, boss AI, and souls-like excitement.
- To Valhalla
- 2D side-scroller, a viking trying to reach valhalla after death.
- As the middleman, I communicated between artists and the programmer to keep workflow. I also aided in programming when needed.
- 2D side-scroller, a viking trying to reach valhalla after death.
- Sorting Wall - 48hr Game Jame 2017
- With the theme of Waves, players navigate a block through proper shaped holes in the incoming walls.
- I worked on properly importing and configuring Maya models to work with game mechanics.
- With the theme of Waves, players navigate a block through proper shaped holes in the incoming walls.
- Elephat
- All the elephant wants is to get fat on eating cake!
- I created assets and animated the elephant characters.
- All the elephant wants is to get fat on eating cake!